Desert Storm, a first-person shooter game released by Ubisoft for Xbox 360 in 2011, has a massive multiplayer online game (MMO) community, with over a million active users worldwide.
It is the biggest MMO game of all time, surpassing Warcraft III in terms of subscribers.
The game has been rated Mature by the ESRB, meaning that players 18 years of age or older can play the game, and that it contains graphic depictions of sexual violence, nudity and simulated sexual activity.
This is a topic that has generated some controversy within the gaming community.
While the game itself is widely considered a masterpiece by many gamers, some gamers have questioned the integrity of the game’s ratings system.
For example, the game was criticised by former game developer and now-CEO of Blizzard Entertainment, Mike Morhaime, in a blog post published on June 14, 2012.
The article is available on Morhaimes official blog, but was removed on June 15, 2012, due to “a technical error” by Ubisoft.
Morhaumes post received some attention on social media, where many users called it “unethical”, and accused Morhaues team of trying to “punch a hole in the ratings system”.
On June 21, 2012 Ubisoft released a statement to Gamespot about the controversy.
The company said: We are aware of a recent controversy regarding Desert Storm and our intention to correct it.
In response to the controversy, Ubisoft is taking steps to remove the game from the market.
The reason for the removal is the review of the review, which was conducted by a third-party reviewer.
The review was not carried out by Ubisoft’s staff, but by a reviewer outside of Ubisoft.
While we are aware that some users may feel negatively impacted by this review, we are working to ensure that this review is reviewed in a manner that does not negatively impact any of the thousands of people who have downloaded the game.
The decision to remove Desert Storm was based on a review conducted by the reviewer, and was based upon his or her own assessment of the content of the reviews.
We have taken the following steps to address the concerns raised in the review: The review is now being removed from the website, and will be replaced with a new review.
The reviewer will no longer be part of Ubisoft’s editorial team, and we will remove his or a reviewer’s role in the future.
In the meantime, we have taken steps to protect the identity of the person who conducted the review and to ensure the integrity and authenticity of the information contained in the report.
The full review will be made available to our review partners, and it will be up to them to verify the review was carried out in accordance with their review guidelines.
The removal of the online game is not the first time Ubisoft has faced criticism for its rating system.
In 2011, the publisher issued a review that found the game “inadequate” and “overrated”.
The publisher said that it was a “slightly flawed” game.
“The graphics in the game were poor, the audio was very repetitive and the gameplay felt unbalanced,” the publisher wrote in the statement.
“We believe that the game could have been improved by the introduction of more realistic physics and the addition of a higher quality audio track.”
However, Ubisoft was criticised for not doing enough to address those criticisms and its rating.
The publisher issued another statement saying that the review did not meet its standards.
“At the end of the day, the review is not about the game; it’s about the community,” the statement read.
“When we have a game with a lot of potential, and a community that appreciates a good game, we will always listen to feedback and adjust the game for what they want.”
The review’s cancellation followed complaints from players.
Many gamers felt that the online multiplayer portion of the title was unfair, since they were able to earn currency by killing enemies and by using in-game items.
In December 2012, Ubisoft said that players who received a negative review from their peers would be refunded, but it did not specify how much.
The rating system is not only controversial in the gaming industry, but also in popular culture, with some fans questioning whether or not its current incarnation was fair.
The original rating system for Warcraft III was criticised because the game had too many levels, which caused the game to become unbalanced.
The current rating system has sparked some controversy in the popular gaming community, where it has also attracted controversy.
For instance, many gamers felt it was unfair that the main characters in Warcraft III, the hero, had no real-life friends and thus did not have a close relationship with their real-world counterparts.
Many have also said that the rating system should be changed to give more weight to the players’ feedback.
For the latest gaming news and updates, follow The Lad on Twitter and Facebook.